![]() ![]() It is obtained by the erosion of an image followed by a dilation. Here we discuss briefly 5 operations offered by OpenCV: Opening In the previous tutorial we covered two basic Morphology operations:īased on these two we can effectuate more sophisticated transformations to our images. Theory Note The explanation below belongs to the book Learning OpenCV by Bradski and Kaehler. Use the OpenCV function cv::morphologyEx to apply Morphological Transformation such as:.There you have it! It is an easy power to wield, but remember…. (And again, cannot stress this enough: Make sure you include the file extension!) FYI, this is how I made my elves with human skin mod. )Īfter editing those strings, you can click on File > Save As, and put it in your override. (For example, all hair colours are under. ![]() If you’re not sure what colour is called what, check your chargenmorphcfg file and browse through the different parts. I would click on the string that has her hair tint ( vq_har_rd4), and in the edit box, type in what new colour I want, and press the save button. Lets say I want the Varania head I just made to have black hair instead of red. mor file you just exported in the GFF Editor. mor file you want, press OK, and then save it where you want. When the resource box pops up, check off which character. Instead of opening the face.erf file like in Step 2, chose File > Export instead. These simple changes can be made without using the in-game CC by just editing the vanilla. Lets say you just want to get rid of a character’s awful glow in the dark white lipstick, or change the colour of their tattoo. Lets say you don’t want to entirely recreate a character’s appearance, though. That’s it! You can now run your game to test out your new headmorph. mor! Then navigate to your Documents\BioWare\Dragon Age 2\packages\core\override folder, and hit Save. Name the file what you just looked up in step 2, and don’t forget to include the extension. Right-click in that box and choose Export to file. Clicking on it will fill the edit box with a bunch of text. Scroll all the way down through the lines opened until you get to number 16950, called SAVEGAME_PLAYER_MORPH. Then the box for SAVEGAME_PLAYERCHAR_CHAR. Then click on the box for the line SAVEGAME_PLAYERCHAR. (Save files are located in Documents\BioWare\Dragon Age 2\Characters\\Saves)Ĭlick on the little box underneath “Index” to expand the strings. Now still in the GFF Editor, click on File > Open and navigate to the save file you just created with the head you want. You do not have to open the file for this kind of mod just take note of its name (you may want to write it in notepad or something) and click cancel.įor example, Varania’s file is called ef_varania.mor, which is the format you’ll find most of the files are named in, but it’s always good to double check. (Note that you may have to click and drag the edges to expand the box size.) This is where you want to scroll through to find the NPC you want to change. ![]() Opening this file will bring up a window asking you to choose a resource. In the data folder, open the face.erf file. Then in the file choosing window, navigate to C:\Program Files (x86)\Origin Games\Dragon Age II\packages\core\data, or wherever it is your game is located. Open up the GFF Editor and click File > Open. that you won’t mix it up with your actual Hawke.) When you’ve created the head you want, save your game and name it something recognizable (i.e. I do not know how to mod dwarves at this time, but if anyone would like to attempt it by adding under, I’d love to hear what happens. (Plus it’s all around a great mod and no I will not shut up about it.) This is what I’m using for this tutorial. Just please be aware this method will not allow you for full CC control.Īnother is to use the Playable Elfs Beta mod, which will give you full CC control. One is to edit your chargenmorphcfg file (assuming you use CC mods, you’ll already have one in your override folder) adding under and under respectively. If the NPC you want to change is an elf, there are two ways of doing this: (Note that you must be using a Hawke of the same gender as the character.) Use the Character Creator to design the appearance of the NPC in mind how you’d like. Start up a game of DA:2 and head on over to the Black Emporium. Here is a very simple tutorial on how to change the appearance of NPCs in Dragon Age: 2, because the process itself is very simple!įor this tutorial, I will be creating a new head for Varania, to give her more of a family resemblance to Fenris. ![]()
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